The bigger news is that we are seeing a change to our achievements. Daily achievements will be impacted first followed by the monthly achievements.
They wanted to provide area specific achievement area rewards. So whether you are doing WvW, PvE, or PvP you get a reward that fits those specific areas.
Completing a fractal daily achievement will get you an extra pristine fractal relic, some additional agony resistance , and a tome of knowledge; taking a tower in WvW for an achievement will grant you World vs. World experience and additional badges of honor; or capturing a point in PvP will give you additional reward track progress. We want the rewards to help drive players to the content, not general rewards for all achievements.
So what about our achievement points you may ask... no worries, we will still have them. Instead of having to do all 10 to get the max 10 points, you will only have to complete their meta achievement. While scary sounding, it simply means completing any three you choose regardless of the categories they reside in.
They cannot redo the daily achievements without redoing the monthly ones though. After December's monthly achievement prepare to say goodbye to monthly achievements altogether. Shed a tear, because they will be replaced with log-in bonuses.
That's right, you log-in and you get a cute little bonus that eventually leads up to a chest. Well words fail me at this point so I'll let ANet explain it better:
One way to think of this is like a holiday calendar that gives you a new present from ArenaNet each day. There are 28 individual rewards on the track, each one building toward an epic chest containing a permanent 1% increase to account gold find and your choice of either ascended crafting materials, materials necessary for crafting your legendary weapon (including mystic clovers), an additional sum of laurels, or tomes of knowledge.
So Happy Holidays to you from ANet. Here is the link for those that wish to read it further: https://www.guildwars2.com/en/news/introducing-the-new-daily-achievement-system/