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April 15 Feature Pack by Gliradda
April 15, 2014, 05:22:29 PM

Log in tomorrow for Free Transmutation Charges by ardasica
April 14, 2014, 05:34:34 PM

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xx Log in tomorrow for Free Transmutation Charges
April 14, 2014, 05:34:34 PM by ardasica
Don't forget, the massively large hopefully not gonna break the game update is coming tomorrow.

https://www.guildwars2.com/en/news/log-in-tomorrow-for-free-transmutation-charges/

Quote
To get you started with this new system, we’re giving away five free Transmutation Charges per account to everyone who logs in between the launch of the Feature Pack and 11:59 p.m. PT Wednesday, April 16! Visit the Promotions tab in the Gem Store to check out this and other offers!

I won't rehash everything this update is supposed to bring us as Gliradda did an excellent job covering it in his original post.
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xx Wardrobe!!!
March 25, 2014, 08:38:38 AM by murven
The wardrobe looks amazing:

https://www.guildwars2.com/en/news/introducing-the-wardrobe-system

I always thought the PvP locker was awesome, but this is taking that a step further.

<3

Quote
That means that if you made Twilight, you will have access to both the Twilight and Dusk skins across your entire account.

A legendary starts looking much more attractive after this... @_@!

I wonder if along with the skin you will get the stats changing capability unlocked as well...
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exclamation April 15 Feature Pack
March 20, 2014, 10:43:44 AM by Gliradda
Post unfinished: This post will be updated until April 4th, day in which we get the last information about the upcoming features.

Hi all, on April 15 we're getting a big update which includes a lot of "Quality of Life" improvements to the game and some much necessary features. On the following weeks Anet is going to post some information which is very important to read, here's a compilation per day of all the information. :)

Still I highly encourage you to look at each post, they're a nice read.

Update main link: https://www.guildwars2.com/en/the-game/releases/feature-packs/


Traits Unleashed: Forty New Traits and More!
https://www.guildwars2.com/en/news/traits-unleashed-forty-new-traits-and-more/

Spoiler for Hiden:
  • Every single trait line for each profession will receive a new Grandmaster trait.
  • Profession trainers will no longer sell trait manuals, instead you'll be able to buy traits directly from them.
  • Adept tier will be unlocked automatically at level 30 (previously was at level 11 and 10 silver), master at 60 (previously at level 40 and 1 gold) and grandmaster at 80 (previously at level 60 and 2 gold).
  • Each point will be the equivalent of five of the old points. This means that at level 80, you’ll have 14 points to assign instead of 70. You’ll start acquiring points at level 30, when the adept trait tier is unlocked, then you’ll earn one trait point every six levels until level 66, when you’ll start earning two trait points at a time.
  • MAJOR FEATURE: You'll now be able to refund your trait points when out of combat and when not playing a PvP match.
  • Major traits will now be unlocked via traits guides, a new in-game item.
  • Finally, I recommend heading to the bottom of the page and see a preview of some of the upcoming grandmaster traits.


Learn About Critical Damage Changes
https://www.guildwars2.com/en/news/learn-about-critical-damage-changes/

Spoiler for Hiden:
  • New stat available: Ferocity (replaces Critical Damage on equipment but doesn't removes it).
  • Ferocity will function very similarly to precision, your bonus critical damage goes up as you put more points into ferocity.
  • IMPORTANT: At level 80, it will take 15 points of ferocity to gain 1% bonus critical damage, which means that there will about a 10% decrease in overall damage for a full “berserker” build.
  • IMPORTANT: Celestial gear will be hit harder by these changes compared to other gear, since it provided relatively high critical damage values compared to other stats given out. To compensate, we’re increasing the overall effectiveness of Celestial gear by improving all stats by 6% of their current values.


Runes, Sigils, and Balance Updates
https://www.guildwars2.com/en/news/runes-sigils-and-balance-updates/

Spoiler for Hiden:
  • Runes as a set: All the runes’ set bonuses will be updated to shift the payoff towards the four, five, and six-piece bonuses. Stats will be appropriately increased with each rune used.
  • Proc rates are being increased drastically on all the runes bonuses; the six-rune bonus proc for superior rune sets will now have a 50% likelihood.
  • Split version for runes are being removed (PvP-only runes).
  • In order to make it simpler to understand for new players and easier to switch between builds, runes in PvP will now be a single slot you equip.
  • All sigil recharges will now be separate. (wut, this wasn't working before???)
  • Sigils of the same type will still not working with one another.
  • On-kill sigils have changes, player enemies will now provide 5 stacks while foes will keep providing 1 stack.
  • IMPORTANT: a player will no longer be able to gain 25 stacks and then un-equip the sigil.
  • Two-handed weapons will be gaining the ability to equip multiple sigils.
  • On-hit sigils now grant their bonus when you hit an opponent, rather than when you score a critical hit.


Introducing the Wardrobe System
https://www.guildwars2.com/en/news/introducing-the-wardrobe-system/

Spoiler for Hiden:
  • It's possible to now select any skin from the Wardrobe and apply it directly to weapons and armor in order to update your look without losing the stats (same as the transmutation process).
  • Skins have been changed to an account-wide unlock system.
  • Skins can be unlocked by using consumables, equipping items, salvaging equipment or right-clicking on equipment and account-binding it.
  • Items that are already account-bound will automatically unlock the skin when they go into the inventory.
  • Unlocked skins can be applied to items infinitely for just one Transmutation Charge.
  • IMPORTANT: Outfits will replace the look of equipped armors, are equipped in a separate appearance slot and do not require Transmutation Charges to use.
  • Single items will be unlocked for your entire account and are usable with any armor weight.
  • Some basic clothing items that are no longer available for purchase will be converted into endless tonics.
  • IMPORTANT: Transmutation Crystals can be directly converted into Transmutation Charges, and Transmutation Stones can be converted at a three-to-one rate.
  • If you currently have items that have been transmuted, you will unlock the appearance for both the first item used for stats and the last item used for appearance in your final transmuted item.


Dyes in the New Account Wardrobe
https://www.guildwars2.com/en/news/dyes-in-the-new-account-wardrobe/

Spoiler for Hiden:
  • Dyes will be unlocked account-wide.
  • IMPORTANT: If you already have the same dyes unlocked on multiple characters, when you log in on additional characters, you will receive one unidentified dye for each duplicate dye already unlocked on your account.
  • IMPORTANT: Unidentified dyes will no longer drop as loot but will still be available from the Mystic Forge and select in-game rewards.
  • Both specific colors of dye and unidentified dyes will still be tradable and available on the Trading Post, and hue-specific dyes can still be crafted.
  • IMPORTANT: The process for identifying unidentified dyes will remain the same.
  • It will be possible to preview dye colors by simply hovering a color on top of the armor dye channels.


Social Play Improvements
https://www.guildwars2.com/en/news/social-play-improvements/

Spoiler for Hiden:
  • IMPORTANT: It will be possible to see the last login date of guild members.
  • Added a channel for each of the WvW maps on the LFG tool.
  • Added language specification for the LFG tool.


Account-Bound WXP, Legendaries, and Ascended Gear
https://www.guildwars2.com/en/news/account-bound-wxp-legendaries-and-ascended-gear/

Spoiler for Hiden:
  • WXP (World vs. World experience) will now become account-bound.
  • To add your character's current rank to the account you only need to log with them once after the update.
  • IMPORTANT: WvW ability points will be reset, since by then the leagues should be ending (I think) be very careful with which abilities you pick, who knows when they will reset them again.
  • Legendaries and ascended equipment will now become account-bound instead of soul-bound on equip.
  • Not much else to say....
  • QUAGGANSSES....


Say Goodbye to Armor Repair Costs and Hello to Free Trait Resets
https://www.guildwars2.com/en/news/say-goodbye-to-armor-repair-costs-and-hello-to-free-trait-resets/

Spoiler for Hiden:
  • No more armor repairs, gear won't get damaged if you go downed.
  • Gold earned by completing events and those coming from champion bags will be reduced.
  • The way Zommoros distributes rare and exotic rewards has been adjusted, there's no more additional information but it seems that it will allow for more variation in output.
  • Reminder: No cost associated to change resets.


^ Isn't he cute or what? :3

PvP Reward Tracks and Gear Unification
https://www.guildwars2.com/en/news/pvp-reward-tracks-and-gear-unification/

Spoiler for Hiden:
  • No more PvP specific items. Just as in WvW, you will carry the looks of your gear from PvE to PvP (Note: Only looks).
  • Due to the incoming wardrobe system, all of your current items on the PvP locker will be automatically unlocked in the wardrobe.
  • IMPORTANT: PvP crafting materials will be removed on patch day, so get crafting!!
  • Reward tracks: Each track has rewards at certain intervals, having a sweet reward at the end of the track.
  • There is also a rotating schedule of dungeon Reward Tracks that will allow you to play PvP to earn rewards from specific dungeons. Every two weeks, a different dungeon Reward Track will become available to players.
  • As new Living World and holiday content is released, associated Rewards Tracks will be available for the duration of those events.
  • Legendaries in PvP: It will be possible to acquire almost every component of a legendary from PvP, including dungeon tokens and mystic clovers. However Gift of Exploration and Gift of Battle are excluded.
  • Finally we will be able to save our builds and quickly load them.
  • Runes will be applied as a set of 6 (no more mix-n-match) and jewels have been merged with amulets.
  • Rank revision: In short, a group of players (which some didn't earn it) will become a dragon -_____-
  • The PvP and PvE daily and monthly achievements will be merged.
  • Because the feature pack comes halfway through the month, April’s monthly achievements will be a special case. Until April 15, the PvE and PvP monthly categories will be separate and require only two achievements for completion. After April 15, there will be a single unified set of monthlies and dailies, and monthly completion will again require four total achievements.
  • There are a few other general changes to daily achievements. There will be a limit of 10,000 daily and 5,000 monthly achievement points, rotations have been updated, and several relevant achievements have been updated to function in PvP.




^ FREAKING FINALLY ANET

Introducing the Megaserver System
https://www.guildwars2.com/en/news/introducing-the-megaserver-system/

Spoiler for Hiden:
Tons of techy stuff, will update later.
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xx Game Update Notes - March 18, 2014
March 18, 2014, 06:42:15 PM by silverfire
Spoiler for March 14, 2014 Game Update Notes:
Living World
Battle for Lion's Arch: Aftermath
Word of Scarlet's demise has spread like wildfire throughout the wards of the city. With renewed vigor, the heroes of Lion's Arch, the Lionguard, and Order forces have driven out the remainder of Scarlet's armies, their morale and ranks shattered. Cheers and celebrations erupted at the refugee camps and nigh across all of Tyria. All the while, the Breachmaker—the enormous airship looming over Sanctum Harbor—continues to drill uncontrollably. As the city fires wane and smolder, the question that arises now is what will become of the once great city of Lion's Arch?

Lion's Arch
Upon entering the game, players who are level 30 and above will view a short cinematic based in the city. The smoking ruins of Lion's Arch can be found where the city once stood. While Lionguard attempt to secure the remains, refugees take shelter at the relief camps at Vigil Keep, the Durmand Priory, and Stormbluff Isle. Vigil Keep remains as the temporary hub of services and asura gates.
Three makeshift bulletin boards now list the following:

• The heroes who defended the city (at the former Gate Hub Plaza).
• Those who are missing (just west of the Grand Piazza).
• Those who lost their lives (at a new graveyard at White Crane Terrace).

At this time, the prospects of the city recovering from this devastating attack are uncertain at best.

Dead End Bar
Players will also receive mail from Lady Kasmeer inviting them to attend a gathering at the Dead End, the bar nestled in the Eastern Commons of Divinity's Reach. Inside, players can join her and Marjory—as well as Rox, Braham, and Taimi—to discuss the ramifications of Scarlet's attack as everyone takes a hard-earned rest over some drinks.

Trading
Rumors tell of a merchant interested in items from major events in Tyria's recent history, including Blade Shards. Players are encouraged to hold on to these items if they are interested in trading with her when she appears.

New Features And Content
Structured Player vs. Player

• Added small, medium, and large rank-up chests based on rank achieved.
• Added the PvP-specific back pieces to the glory reward vendor.
• Rank points have been increased across all Custom, Solo, and Team Arenas.
• Rank points gained from win chests at the end of Solo and Team Arenas have been moved.
   • The rank points will now be completely rewarded at the end of the match.

World vs. World

• Introducing WvW Spring Tournament 2014!
   • North America and Europe have been split into three leagues each: gold, silver, and bronze.
   • Starting March 28 and running through May 30, the worlds in each league will be matched up against one another.
   • The results of those matchups will contribute to each world's Spring Tournament 2014 score.
   • Matchups will be determined based on performance during the tournament, with the higher-performing worlds matched against one another.
   • At the conclusion of the tournament, players who have completed the WvW Spring Tournament 2014 meta-achievement will receive a reward based on their world's placement within their league.
   • A player's world is considered the world on which they were most active during the tournament.
   • A new achievement category has been added to the Achievements panel for WvW tournament achievements.
      • Eighteen achievements have been added.
      • Completing 10 of the achievements will award players the WvW Spring Tournament 2014 Veteran meta-achievement, a title, and a chest of rewards for their world at the conclusion of the tournament.
      • Each reward chest will have a number of WvW tournament tickets based on the performance of the world during the tournament.
      • Every achievement has a reward chest containing a variety of items, including ascended crafting materials.
   • Transferring worlds during a tournament will prevent players from entering the Mist War for the duration of their current matchup and the following WvW matchup.
      • Players are still able to play in the Edge of the Mists during this period.
   • All spent World Ability Points will be refunded to all characters.

Balance, Bug-Fixing, Polish
World Polish

Triple Trouble
• Fixed an issue that was causing the Wurm Demolitionist achievement to stall out and prevent the meta-achievement from progressing correctly. The meta-achievement should repair itself when players log in if they meet the criteria for completion.
   • Fixed an issue that caused the event to stall out and fail if all three Wurms were decapitated at the exact same time.

Fractals of the Mists

• Changes have been made to the daily reward chests for fractals of the Mists to improve ascended armor and weapon rewards.
   • Ascended armor and weapons now drop more often from all levels of fractals, particularly as the fractal level increases.
   • Ascended armor pieces will drop more often than ascended weapons.
   • Ascended armor pieces will now drop in the form of boxes that contain a selection of stat combinations for a single gear slot.
      • Example: Defender's Chest of Ascended Boots contains a choice of one pair of boots from the following sets: Angchu, Beigarth's, Leftpaw's, Wei Qi's, Zintl, or Wupwup.

Profession Skills
Thief

• Trickery II—Instinctual Response: Fixed a bug that caused this trait to grant fury and vigor while on cooldown.

Structured Player vs. Player

• Rank-up rewards have been changed.
   • Removed the PvP armor/weapon chests.
• Glory boosters have been removed, and the ability to gain glory has been turned off.
• Removed the chest rewards given at the end of competitive game modes (Solo and Team Arena).

World vs. World

• The Commander buff is now only displayed to friendly players.
• Added a requirement for players to attain a rank of 14 in order to purchase the Gift of Battle.
   • Added a new NPC, the Battle Master, to sell the gift to players.
• Added new Battle Historian NPCs to every WvW map to tell players their world's status in current and future WvW tournaments.
• Applied Strength and Applied Fortitude buffs are no longer removed on down, but they are still removed on death.
• Updated the Burning Oil Mastery text to be more consistent.
• Attacking the back inner gate of the Garrison on all the Borderlands maps will now start the repel events and contest the Garrison.
• The back inner gate of the Garrison has had an increase in defense on all Borderlands maps.
• Structural vulnerability is now correctly applied to the back inner gate of the Garrison on all Borderlands maps.
• World bonuses obtained in WvW will once again apply in PvE. Additionally, they will now apply in overflows and while guesting (based on the player's world).
• Fixed an issue that caused a visual discrepancy in the map UI and the score UI.
• Edge of the Mists:
   • Updated the team colors for each of the major regions. Overgrowth is now green; Frostreach is now blue; Badlands is now red.
   • Updated the art for the loading screen.
   • Reduced the spawn rate of Aetherblade pirates.
   • Fixed an issue that would sometimes allow Aetherblades to be worth double WXP.
   • Fixed an issue that was preventing the Statuary boss—the Grawl Stoneworker—from gaining Righteous Indignation.
   • Fixed an issue that was preventing one of the gates at Thunder Hollow from being repaired.
   • The Grawl Shaman will now use Swirling Winds totems slightly less often.
   • The max target cap has been increased on many boss skills.
   • Fixed an issue in which supply depots would sometimes appear to have supply when they were actually empty.
   • Fixed a Frostreach bell that wasn't summoning a Spirit of Koda.
   • Mechanical devourers summoned by the Charr Mechanic will no longer grant experience or loot when killed.
   • Reduced the gold cost to start breakout events.
• Eternal Battlegrounds:
   • Fixed the text for the Rogue's Quarry point of interest.
   • Fixed incorrect interaction text on one of Veloka Tower's walls.
   • Polished various markers and capture points for breakout events.
• Borderlands:
   • The dolyak caravan traveling from the Lowlands camp to the Hills keep will now travel down the center of bridges, rather than along the railings.
   • Fixed an issue in which it was possible to teleport through the reinforced gate at Sunnyhill Tower.
   • Fixed some spawn inconsistencies between the Red World Borderlands and the Blue World and Green World Borderlands.

Black Lion Trading Company Gem Store
New Items and Promotions

• Three new hairstyles have been added for every race and gender, and they are available exclusively in Total Makeover Kits and Self-Style Hair Kits, which can be purchased from the Services category of the Gem Store.
• Collection Expanders can now be used up to 5 times per account, increasing the stack size in the Bank Collections tab to 1500! Collection Expanders can be found in the Upgrades category of the Gem Store for 800 gems each.
• Minis 3-Pack (Set 3) is now available! Forty-nine all-new miniatures are available in random packs of 3 from the Toys category of the Gem Store for 300 gems per pack.
• This is the last week to pick up the Thresher-Sickle 5000, a golem harvesting tool. Players can find it in the Special category of the Gem Store for 1000 gems.

Improvements

• Drop rates for Mini Marjory Delaqua and Mini Mai Trin from Black Lion Chests have been reduced to maintain rarity.

Bug Fixes

• Made a slight change to the Zodiac armor skins to make normal maps less defined on the chest portion.
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xx Get Ready for WvW Spring Tournament 2014 - FREE OR DISCOUNT TRANSFERS
March 07, 2014, 01:22:28 PM by Violah
https://www.guildwars2.com/en/news/get-ready-for-wvw-spring-tournament-2014/
15 comments | Write Comment

xx Game Update Notes - March 04, 2014
March 04, 2014, 09:48:50 AM by Gliradda
Game Update Notes - March 04, 2014
The Battle for Lion's Arch

Alright I just HAD TO make this thread because of the following, but first link to the notes: https://forum-en.guildwars2.com/forum/info/updates/Game-Update-Notes-March-4-2014




TORMENTED WEAPONS?!?!?!? Glad I saved all those Black Lion Tickets!!!  ;D ;D ;D
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